Supermodel emulates Sega's Model 3 arcade platform, allowing you to play a number of ground-breaking arcade classics on your PC. It uses OpenGL and the SDL library, and can run on Windows, Linux, and Mac OS X. The source code is freely available under the terms of the GNU General Public License.
Model 3 first made its debut in 1996 with Virtua Fighter 3 and Scud Race, and for the subsequent two years boasted the most powerful 3D hardware of any gaming platform. Developed by Real3D, then a Lockheed Martin company, and with a heritage rooted in advanced flight simulator technology, Model 3 featured capabilities that would not appear on PCs for several years. Using an on-board scene graph and geometry processor, it could store, transform, light, and rasterize tens of thousands of polygons per frame at a fluid 60 frames per second.
The aim of the Supermodel project is to develop an emulator that is both accurate and playable. As with virtually all arcade hardware, no public documentation for the Model 3 platform exists. What is known so far has been painstakingly reverse engineered from scratch. There is still plenty left to figure out and the emphasis at this early phase of development is toward accuracy rather than speed and usability.
Clockwise from top-left: Virtua Fighter 3, Scud Race, Star Wars Trilogy, and Daytona USA 2 Power Edition.
Model 2 Emulator, formerly Nebula Model 2, is a Sega Model 2 arcade emulator for Windows, developed by ElSemi (author of CPS-2, Neo-Geo, PGM and Konami emulator Nebula). At long last the gun games on the Sega Model 2 emulator can be played with two guns! A new program called 'Troubleshooter 2', the spiritual successor to the.
The Emulator is a series of digital sampling synthesizers using floppy disk storage, manufactured by E-mu Systems from 1981 until the 1990s. Though not the first commercial sampler, the Emulator was among the first to find wide use among ordinary musicians, due to its relatively low price and fairly contained size, which allowed for its use in live performances. 3.iPhone Emulator for Mac. Unlike Android, there are not many iOS emulators available in the market so there are a very few alternatives. So it becomes a bit tedious for checking iOS applications. Here are 3 best iOS emulators which can be used for checking and testing iOS applications. This one is the simplest way of testing your iOS.
Presently, Supermodel is in a very early 'alpha' stage of development, meaning it lacks many planned features. It does not yet have a user-friendly graphical interface, game compatibility remains low, and all CPUs are emulated using straightforward (and slow) interpretation rather than fast just-in-time translation. Carefully reading the documentation and Help pages is highly advised. Nobody said making it to the catwalk was going to be easy!
Below is a matrix of all Model 3 games and their compatibility status. In order to use Supermodel, you must possess ROM images of Model 3 games.
Title | Graphics | Sound | Playable? |
Daytona USA 2 Battle on the Edge | Mostly good, isolated problems. | Yes. | Yes. |
Daytona USA 2 Power Edition | Mostly good, isolated problems. | Yes. | Yes. |
Dirt Devils | Shading problems, encrypted 2D graphics. | Yes. | Yes. |
Emergency Call Ambulance | Severe geometry problems. | Yes. | No. |
Fighting Vipers 2 | Good. | Yes. | Yes. |
Get Bass | N/A (does not boot). | N/A | No. |
Harley Davidson & L.A. Riders | Severe geometry problems. | Yes. | No. |
L.A. Machineguns | Severe shading problems. | Yes. | No. |
Le Mans 24 | Some texture and fog problems. | Yes. | Yes. |
Magical Truck Adventure | N/A (does not boot). | N/A | No. |
Scud Race | Good. | Yes. | Yes. |
Scud Race Plus | Good. | Yes. | Yes. |
Sega Bass Fishing | Mostly good. | Yes. | No. |
Sega Rally 2 | Numerous geometry glitches. | Yes. | Yes. |
Ski Champ | Severe geometry problems. | Yes. | No. |
Spikeout | Texture problems. | Yes. | Yes. |
Spikeout Final Edition | Texture problems. | Yes. | Yes. |
Star Wars Trilogy | Mostly good with some problems. | Yes. | Yes. |
The Lost World | Some texture and fog problems. | Yes. | Yes. |
The Ocean Hunter | Severe geometry problems. | Yes. | No. |
Virtua Fighter 3 | Numerous texture and geometry problems. | Yes. | Yes. |
Virtua Fighter 3 Team Battle | Same as above, slow game play. | Yes. | Yes. |
Virtua Striker 2 | Mostly good, some texture problems. | Yes. | Yes. |
Virtua Striker 2 '98 | Mostly good, some texture problems. | Yes. | Yes. |
Virtua Striker 2 '99 | Mostly good, some texture problems. | Yes. | No. |
Virtua Striker 2 '99.1 | Mostly good, some texture problems. | Yes. | No. |
Virtual On Oratorio Tangram | Encrypted 2D graphics. | Yes. | Yes. |
Supermodel was written by Bart Trzynadlowski and Nik Henson. It is based on the findings of the original Supermodel effort by Ville Linde, Stefano Teso, and Bart from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by ElSemi. Development began in January 2011.
Model 2 Emulator Controls
Supermodel incorporates code from the following projects:
- GLEW: The OpenGL Extension Wrangler Library, for managing OpenGL 2.x support.
- zlib, for ZIP file support.
- Musashi by Karl Stenerud, a Motorola 68K emulator.
- YAZE-AG: Yet Another Z80 Emulator by Andreas Gerlich, for its Z80 emulator by Frank D. Cringle.
- Amp by Tomislav Uzalec, for decoding MPEG Layer 2 audio.
Numerous people contributed their precious time and energy to this project and without them, it would not have been possible. In no particular order, we would like to thank:
Sega Model 2 Emulator Mac Os X
- Ville Linde, original Supermodel team member and MAMEDev extraordinaire
- Stefano Teso, original Supermodel team member
- ElSemi, for donating his SCSP emulator and all sorts of technical information and insight
- R. Belmont, for contributing MPEG board code and the Mac OS X port
- Naibo Zhang, for his work on Model 3 graphics
- Andrew Lewis, for drive board ROM dumps and all around helpfulness
- krom, for adding in all the remaining ROM sets
- The Guru, for his efforts in dumping Model 3 ROM sets
- Abelardo Vidal Martos, for providing extremely useful video and audio recordings of actual Model 3 games
- Andrew Gardner, for fruitful discussion
- Chad Reker, Alex Corrigan, pcvideogamer, and Groni, for being especially thorough play-testers
- Charles MacDonald, for his helpful description of the System 24 tile generator
- And, of course, Bart's sister, Nicole, for helping with the web site!
Model 2 Emulator Android
Hosting for this site has been generously donated by Jeremy Rhoten of EmuMovies. Check them out! I sincerely hope I did not forget anyone!